Gundam breaker mobile wiki - Part Traits tutorial
Gundam breaker mobile Part Traits
  • Gundam breaker mobile Part Traits wiki.


    Part traits are the special traits set to each Gunpla part.Activating them can increase the speed of ranged weapon shots, deal more damage to enemies with certain word tags, and more. Gunplas constructed using the part.

    ■How to Set

    When the parts used for your Gunpla have part traits, matching certain conditions in battle will activate their effects.Some part traits activate without the need to fulfill any special condition.

    ■Part Trait Examples(one part)

    ①Power boosted ○○%Affects attack damage calculation when attacking, making it easier to raise your damage output.Ex: 【Melee power boosted 17%】In this Gunpla’s Melee Attack damage calculation, it will be adjusted to 1.17 times its base value.Note that variables such as the enemy’s Defense stats may also affect the final damage calculation.

    ②Power reduced ○○%Affects the attack damage calculation of an enemy firing at you, making it easier to lower the damage you receive.Ex: 【Enemy Shooting power reduced 5%】In this Gunpla’s received Shot Attack damage calculation, it will be adjusted to 0.95 times its base value.Note that variables such as this Gunpla’s Defense stats may also affect the final damage calculation.

    ③DMG output boosted by ○○Raises the damage this Gunpla deals by a fixed value.Ex: 【Strong Melee DMG output boosted by 6】If a Strong Melee attack deals 50 base damage, then the part trait will raise damage as follows: 50+6=56.

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    ④DMG taken reduced by ○○Lowers the damage this Gunpla receives by a fixed value.Ex: 【Sp. Shot DMG taken reduced by 4】If you receive 40 damage from a Sp. Shot, then the part trait will lower damage as follows: 40-4=36.

    ⑤Initial charge boosted ○○%Reduces the time it takes to use this Gunpla’s EX Skills for the first time.Ex: 【Initial EX Skill charge boosted 6%】The original Cooldown for the EX Skill Wind Edge (Cooldown: 30s/Initial Use: 8s) will be reduced by 6% (1.8 seconds). The EX Skill will first be usable after 6 seconds.

    ⑥Shot Performance BoostRaises the chance of this Gunpla’s shots hitting an enemy.Ex: 【Projectile speed boosted 2%】【Shot spread reduced 8%】When guidance is boosted, shots are more likely to follow enemies. Reducing spread limits shot dispersal.

    ⑦Revive with ○○% Armor one Time.The first time your Armor drops to 0 in battle, recover a specified percentage of Armor.Ex: 【Revive with 30% Armor one time】If multiple parts offering this same trait are equipped, the effect will not activate twice. Instead, the one that recovers more Armor will take priority and activate a single time.If this effect has been triggered once, in the event the Stage changes or if Haro Chips are used to continue the battle, the effect can be triggered again.

    ⑧Reduce Cooldown by ○○% once/Vernier Consumption=0 for ○○ sec./Boost Job Gauge by ○○% onceDuring combat, the above affects can be activated once.Ex: 【Vernier Consumption=0 for 5 sec.】 【Boost Job Gauge by 20% once】If this effect has been triggered once, in the event the Stage changes or if Haro Chips are used to continue the battle, the effect can be triggered again.

    ⑨When operated on Auto, 〇〇Effect will activate during the operation of your and Ally Gunpla in AUTO or SEMI-AUTO.It will not activate when using MANUAL or HYBRID.
    ■LevelEach Part Trait has a level. A Part Trait’s level can be raised through the following ways:
     - Fuse Parts with the same Gunpla name, attribute, and type (+1,000 EXP) - Fuse parts with Trait Upg. Pincers (+1,000 EXP)
     - Use the Growth Hangar
    ■Growth
    How quickly a Part Trait improves. Part Traits with fewer weight icons will grow faster, while those with more will grow slower
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