Novice adventurer's guide FAQ

Police Simulator Patrol Officers: Patrol officers are bround to a code of conduct and laws. If they break these, they will suffer consequences.

Each patrol officer's shift starts with 100 Conduct Points. Whenever the officer breaks a law, Conduct Points are deducted. When zero conduct points are reached, the officer is fired. The game is reset to before the shift and the player will have to repeat the shift. All Shift Points collected during the shift in question are lost and no progress is made.

Some unlowful actions are more severe than others. For example, speeding deducts just a few Conduct Points. However, the unjustified discharge of a weapon at a person deducts all 100 Conduct Points and the officer will be fired immediately.

At the end of a shift, police officer witha fewer than 100 Conduct Points are punished with a reduction in Shuft Points, which measure a career's progress. For example, if player has 800 out of 100 Conduct Points at the end of a shift, only 80% of the collected Shifts Points are converted into Experience Points.

Police Simulator Patrol Officers - The following actions will be punished:
- Traffic violations when driving: speeding, ignoring stop signs of red light, using the emergency lights or siren without reason.
- Traffic violations on foot: jaywalking, ignoring a red light.
- Unjustified encounters and instructions: Alming or shooting a weapon, arresting, searching, frisking, detaining, pulling over, demanding ID, ordering drug/alcohol tests.
- Reasons for loosing a shift: police brutality (unjustified weapon discharge at citizens or cars), running over pedestrians, serious injury of the officer, causing a major accident, breaking the patrol car.

The officer has resonable suspicion of probable cause that a person has commited a crime or violation. The person is a witness, such as a witness to an accident or crime. Identifying a witness is relatively simple: They are found around the scene of the accident or crime and patrol officers need to be aware of different situations. For example, an officer in Brighton is allowed to ask for identification if the person:
- looks like a wanted suspect
- probably commited a crime such as assault, robbery or car theft
- violated any traffic rules by car or on foot, for example, ignoring a red light or having an invalid insurance.
- violated any laws, for example, littering
- drove suspiciously, for example, weaving
- behaves suspiciously, for example, avoids eye contact or is nervous or trembling
- appears to have taken illegal substances, for example, having dilated pupils, red eyes or when green crumbs are found
- carries an illegal item
- flees while being detained

On the other hand, there is also behavior that does not justify asking for an Police Simulator Patrol Officers ID, such as when a person:
- sweats
- has a runny nose
- walks around drunk

The following hints may be useful for officers to know:
- Not every ID is a valid driver's license. Driver licenses carry a statement identifying them as such. Other IDs do not
- Always compare the person's appearance to the photo on the ID. If they don't match, the ID is probably stolen. However, accessories are not wom in ID photos!

Cheat Police Simulator Patrol Officers code


Author: Solarios